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Using a tool like Hometopia to put some home design ideas into practice sounds like it could be immensely therapeutic. The weeks before moving in can be an exciting, if stressful time. If Hometopia was already out, it would be going at the top of the list from the concept alone. I recently wrote about games that are especially good for moving home. Speaking of which, Hometopia will have Steam Workshop support at launch, so players can share assets and design blueprints between each other.
#Steam hometopia how to#
That makes it especially easy to figure out how to best position each of the game’s assets. It’s playable in either first-person or with an overhead camera, too. Put your head together with a pal and co-create the living space that you’ve always desired. With an unlimited budget, you can let your imagination run completely wild.Ĭredit: This Isn’t Company Share the loadīuilding a complete house from scratch is a big task, which is why Hometopia is also playable online.
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However, the sandbox mode seems where the most fun is to be had. There’s a career mode to get stuck into if you’d prefer some sort of progression. Construct your own roads, place streetlights and shrubbery to make the game world feel truly idyllic. Hometopia has the scope for players to build entire neighbourhoods in one of the five unique areas and biomes. It doesn’t just stop at one house, though. If you’ve been planning out that mansion concept for a while, this might be the tool to build it in. It’s essentially a very user-friendly 3D modelling tool. Walls, furniture, and items can be placed in any location and at any angle. Unlike other construction games, there’s no need to lock items into a grid system. The game looks to give players the ultimate homebuilding freedom. ‘There aren’t really any games out there that let you build and renovate realistic homes from scratch with other players online, either, so we knew that was an important feature we wanted to incorporate.’ Taking the ‘Sim’ out of Sims ‘After my wife and I fully renovated our 120-year-old former fraternity house by ourselves, we knew we wanted to bring that same experience to others in a more accessible but less exhausting format,’ says Alex Ahlund, founder of The Isn’t Company.
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