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I’ve had an absolute blast with this build clearing everything the game has to offer and i hope you do to. I’m yet to see any class even come close to the DMG and Survivability of this build. This build will allow you to do anything in this game. Note Marshlands caverns timer is a bit wonky atm due to the adds non stop spawning on one of the pillars and Eye of the storm is not possible to ever solo gold due to how the fight plays out. I believe i could get even faster gold timers if i planned my route more effectively but you’re just here for golds and loot right. I’ve attached my summary to show the power of this build. With the right Devastator build, you can get about as close to invulnerable as Outriders will allow: and lucky for you, we've got two such builds below. Here is the current skill tree i’m using. Out of the four classes in Outriders, the Devastator has the highest potential for sheer obstinate survivability. If you see any sort of hard cc coming your way make sure to have your bleeds out! Skill Tree For extra Outriders goodies, try Best Technomancer Build in. From there, begin engaged on the Anomaly Power and Skill Leech choices. For the Pax skills, take all of the bottom nodes in the Tectonic Shifter tree. Manipulating the ground beneath enemies feet, the Devastator is best when marching slowly forward through. A slightly modified Devastator skill tree that favors ability damage and survivability in Outriders Outriders. Devastator skills: Earthquake: Release a shockwave to deal damage and Interrupt all enemies in front of you. While we’re a fan of how aggressive this construct might be, we do suggest investing the primary 20 Ascension Points into Health and Armor bonuses for a pleasant 10 improve. The Devastator is a sturdy, indomitable force in Outriders, relying on close range combat. Paired with 2x Gravity leap you can get out of any trouble that comes your way. Learn all about what makes a truly powerful Devastator with our best Outriders Devastator build page. The only thing you need to focus on to survive is keeping your bleeds up, the healing alone from the bleeds will keep you alive through anything this game has to throw at you.
Devastator outriders mod#
I’m currently looking to replace the sandstorm mod for the Comet mod which has a similar effect to Kinetic Stomp since dots aren’t that effective and doubling up on another raw DMG mod would push this build even further.īelow is the gear i’m currently using with mods attached.Ģ5% increased Bleed dmg mod will replace Rejuvenation when i get it Sandstorm dot ticks for 70k-100k, while kinetic stomp hits from 1mil to 2 mil in an AOE around you. Next is our weapon which we use to proc our mods Sandstorm and Kinetic Stomp, combined with all the DMG amps these mods can do absurd dmg. Our final DMG amp for this combination is our Golem ability giving us 45% increased AP via our skill tree. Which can be further increased from other bleed mods tier 2 15% increased DMG and tier 3 mod 25% increased DMG to bleeding targets ( don’t have the 25% one yet).
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Next is applying our bleed for 50% increased DMG from our set bonus gained from the Seismic Commander’s set bonus. When paired with an extra charge from the double jump mod you can stack the debuff for 3x DMG. The way this build works in terms of DMG is applying the despair debuff via gravity leap.
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